Post by Admin on Jan 29, 2019 6:00:17 GMT
1. POE 3.5 Gruthkull's Farming Berserker Builds
Its purposes are:
- farming the eternal Labyrinth as safely as possible
- to look cool
- to feel fantastic (to not lead to arthritis as a consequence of overuse of one's finger articulations)
- to become Shaper capable
- should be cheap
The key item in the creation is Gruthkul’s Pelt since it produces a rise to character size (that is how you appear down on anyone else in town!). It grants practically as a great deal life as a Belly on the Beast, plus it gets you some cold resistance, but most importantly, it tremendously increases your physical harm. From this, we deduce that pure physical damage will probably be the most successful a single since it also is not mitigated by any bosses’ elemental resistances.
Next, the weapon that delivers the biggest punch is the Starforge, coupled having a brutality assistance gem. Right after that, the help gem that multiplies damage essentially the most is Harm on complete life and Bloodlust support. As bloodlust prevents the primary ability from inflicting bleed, we get a totem with bleed help to inflict bleeding for us.
Simply because Gruthkul’s Pelt disables all spells, we're totally free to make use of Blood Magic to increase our life, and we will not be concerned about auras, curses, reservations, golems and so on. Tends to make the make really straightforward to utilize.
Pros & Cons:
+ farms the eternal Labyrinth as safely as possible because of more than 11% life regeneration/second and instant 25% maximum life regained on war cry
+ looks cool
+ Feels good and simple, similar to blade vortex and orb of winter builds, but you can leech a lot.
+ Is Shaper viable, as with average gear you can get >7000 life (8000 with good gear) and up to 1 million pure physical damage, plus leeching and regeneration. Fortify acts as separate 25% damage received, similar to 25% extra life, so the build reaches nearly 10 000 effective life while fortified.
+ Has a lot of spare sockets, so you can level up extra gems to level 20, then super-corrupt them in Atzoatl temple and sell them for a king’s ransom.
+ Can use war cries as instant health potions
+ Blinds enemies
+ unstunnable while cycling
+ Deals pure physical damage, meaning you don’t have to worry about enemy resistances.
+ Perfect for delving!
- Rather expensive because of Starforge, the next weapon in line is Kondo’s Pride, but you lose up to half of your damage.
- Can’t do physical reflect maps
- No leech/no regeneration maps are very struggling and should be rerolled, but you can still do them by relying on your war cry
- You can get caught in your own nice-looking animation, so you lose attention and then get one-shot killed by nasty bosses or Syndicate gangs. Be careful of the fight, not on the scenery! This is not a game for day-dreamers!!!
How to get rich with this build
1. Farm the Eternal Labyrinth
2. Use the spare sockets to level up popular gems to level 20, then corrupt them for higher levels and sell them for exalted orbs!
3. Do master content
Ascendancy:
1. War bringer
2. Aspect of Carnage
3. Crave the Slaughter
4. Rite of Ruin
Pantheon:
Switch major gods according to the situation.
Minor god: Soul of Ryslatha for life flask recovery, and put the anti-bleed mod on it to get bleed immunity in the labyrinth and Atziri trio fight.
Temporal Incursion
Level 70 delve
General map run
Atziri map run
PoB Link:pastebin.com/Ldek5JpC
Skill Tree:tinyurl.com/ydfg7rb8
Example Link:www.pathofexile.com/forum/view-thread/2317365
2.Tectonic Slam Builds
Pros & Cons:
Chieftain:
No need to care about fire res
High life reg
50% Phys to fire
slow endurance charge generation against bosses
Berserker:
EZ life & mana leech
very fast Warcry for endurance Charge generation against bosses and heal
not as much life reg as the other ascendancy because of the rage degen
Juggernaut:
very tanky
EZ endurance charge generation against bosses
freeze Immunity
less damage than Chieftain & Berserker
Bandits: Kill all for 2 Passive Points
Pantheon:
Major Pantheon:
- The Soul of Arakaali with 5% reduced Damage taken from Damage Over Time. You can upgrade this Soul with some nice additional effects like 30% reduced Effect of Shock & Shock duration and 25% Chaos Resistance against Damage Over Time.
- The Soul of Brine King is a good alternative which provides us 50% reduced Effect of Chill on You if your captured Nassar, Lion of the Seas in the Reef Map.
- The Soul of Lunaris gives us up to 8% physical reduction against groups of enemies. The upgrades from this Soul aren't really helpful at all.
- The Soul of Solaris gives us up to 6& physical reduction against single enemies. You can upgrade this Soul with some nice additional effects like Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently
Minor Pantheon:
- The Soul of Shakari with good Chaos reduction which works very well together with the Major Soul of Arakaali. It provides 5% reduced chaos damage taken & 25% reduced chaos damage over time taken while in a caustic cloud and makes you immune to poison after Capturing Terror of the Infinite Drifts in the Desert Spring Map.
- The Soul of Abberath because I like to be Unaffected by Burning Ground.
- The Soul of Gruthkul is a good alternative which provides us up to 5% additional physical dmg reduction.
- The Soul of Ralakesh is a good alternative too with 25% chance to avoid Bleeding and 25% reduced Physical Damage over Time Damage taken while moving if you don't use the Death's Door Boots.
- The Soul of Ryslatha can help you in the Labyrinth with Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently.
Boss Compilation
PoB Link:pastebin.com/pAFTdups
Skill Tree:tinyurl.com/y7q8olya
Example Link:www.pathofexile.com/forum/view-thread/2316461
Posted By u4n.com/poe-currency.
Its purposes are:
- farming the eternal Labyrinth as safely as possible
- to look cool
- to feel fantastic (to not lead to arthritis as a consequence of overuse of one's finger articulations)
- to become Shaper capable
- should be cheap
The key item in the creation is Gruthkul’s Pelt since it produces a rise to character size (that is how you appear down on anyone else in town!). It grants practically as a great deal life as a Belly on the Beast, plus it gets you some cold resistance, but most importantly, it tremendously increases your physical harm. From this, we deduce that pure physical damage will probably be the most successful a single since it also is not mitigated by any bosses’ elemental resistances.
Next, the weapon that delivers the biggest punch is the Starforge, coupled having a brutality assistance gem. Right after that, the help gem that multiplies damage essentially the most is Harm on complete life and Bloodlust support. As bloodlust prevents the primary ability from inflicting bleed, we get a totem with bleed help to inflict bleeding for us.
Simply because Gruthkul’s Pelt disables all spells, we're totally free to make use of Blood Magic to increase our life, and we will not be concerned about auras, curses, reservations, golems and so on. Tends to make the make really straightforward to utilize.
Pros & Cons:
+ farms the eternal Labyrinth as safely as possible because of more than 11% life regeneration/second and instant 25% maximum life regained on war cry
+ looks cool
+ Feels good and simple, similar to blade vortex and orb of winter builds, but you can leech a lot.
+ Is Shaper viable, as with average gear you can get >7000 life (8000 with good gear) and up to 1 million pure physical damage, plus leeching and regeneration. Fortify acts as separate 25% damage received, similar to 25% extra life, so the build reaches nearly 10 000 effective life while fortified.
+ Has a lot of spare sockets, so you can level up extra gems to level 20, then super-corrupt them in Atzoatl temple and sell them for a king’s ransom.
+ Can use war cries as instant health potions
+ Blinds enemies
+ unstunnable while cycling
+ Deals pure physical damage, meaning you don’t have to worry about enemy resistances.
+ Perfect for delving!
- Rather expensive because of Starforge, the next weapon in line is Kondo’s Pride, but you lose up to half of your damage.
- Can’t do physical reflect maps
- No leech/no regeneration maps are very struggling and should be rerolled, but you can still do them by relying on your war cry
- You can get caught in your own nice-looking animation, so you lose attention and then get one-shot killed by nasty bosses or Syndicate gangs. Be careful of the fight, not on the scenery! This is not a game for day-dreamers!!!
How to get rich with this build
1. Farm the Eternal Labyrinth
2. Use the spare sockets to level up popular gems to level 20, then corrupt them for higher levels and sell them for exalted orbs!
3. Do master content
Ascendancy:
1. War bringer
2. Aspect of Carnage
3. Crave the Slaughter
4. Rite of Ruin
Pantheon:
Switch major gods according to the situation.
Minor god: Soul of Ryslatha for life flask recovery, and put the anti-bleed mod on it to get bleed immunity in the labyrinth and Atziri trio fight.
Temporal Incursion
Level 70 delve
General map run
Atziri map run
PoB Link:pastebin.com/Ldek5JpC
Skill Tree:tinyurl.com/ydfg7rb8
Example Link:www.pathofexile.com/forum/view-thread/2317365
2.Tectonic Slam Builds
Pros & Cons:
Chieftain:
No need to care about fire res
High life reg
50% Phys to fire
slow endurance charge generation against bosses
Berserker:
EZ life & mana leech
very fast Warcry for endurance Charge generation against bosses and heal
not as much life reg as the other ascendancy because of the rage degen
Juggernaut:
very tanky
EZ endurance charge generation against bosses
freeze Immunity
less damage than Chieftain & Berserker
Bandits: Kill all for 2 Passive Points
Pantheon:
Major Pantheon:
- The Soul of Arakaali with 5% reduced Damage taken from Damage Over Time. You can upgrade this Soul with some nice additional effects like 30% reduced Effect of Shock & Shock duration and 25% Chaos Resistance against Damage Over Time.
- The Soul of Brine King is a good alternative which provides us 50% reduced Effect of Chill on You if your captured Nassar, Lion of the Seas in the Reef Map.
- The Soul of Lunaris gives us up to 8% physical reduction against groups of enemies. The upgrades from this Soul aren't really helpful at all.
- The Soul of Solaris gives us up to 6& physical reduction against single enemies. You can upgrade this Soul with some nice additional effects like Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently
Minor Pantheon:
- The Soul of Shakari with good Chaos reduction which works very well together with the Major Soul of Arakaali. It provides 5% reduced chaos damage taken & 25% reduced chaos damage over time taken while in a caustic cloud and makes you immune to poison after Capturing Terror of the Infinite Drifts in the Desert Spring Map.
- The Soul of Abberath because I like to be Unaffected by Burning Ground.
- The Soul of Gruthkul is a good alternative which provides us up to 5% additional physical dmg reduction.
- The Soul of Ralakesh is a good alternative too with 25% chance to avoid Bleeding and 25% reduced Physical Damage over Time Damage taken while moving if you don't use the Death's Door Boots.
- The Soul of Ryslatha can help you in the Labyrinth with Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently.
Boss Compilation
PoB Link:pastebin.com/pAFTdups
Skill Tree:tinyurl.com/y7q8olya
Example Link:www.pathofexile.com/forum/view-thread/2316461
Posted By u4n.com/poe-currency.