Post by Admin on Feb 14, 2019 2:58:29 GMT
1. PoE 3.5 Elemental Cyclone A Cast on Crit Build
This often creates a spell caster that loves to become in melee range. At its heart, it plays quite equivalent to a bruiser instead of a caster. Two key ability setups are applied, Cyclone - Cast on crit - Arc for mowing down waves of monsters, in addition to Blade Vortex when a boss requires to become disintegrated.
The make is an all-rounder capable of doing all content material. Map clear, single target and survivability are all high.
Pros & Cons:
+ Fast mapping
+ Fairly tanky - Stand where you aren't supposed to stand - Ignore most boss mechanics.
+ High spike damage
+ No gear swaps, gem swaps or weapon swaps except for Uber Elder fight.
+ Doesn't need any OP or GG gear to reach an absurd power level.
+ Righteous fire MTX looks damn amazing.
- It's a cast on crit build without 100% crit like the assassin. This causes us to sometimes miss crits when cycling into packs. To make our map clear feel very smooth, we have to cyclone to a location very close to our character — more details in the basic mechanic's section.
- Best in slot weapon and rings drop from Uber elder - don't expect to get them before at least a week after the start of a new league. League starter version included within the guide.
- Requires minor respecs at certain points of the leveling process (Total of 27 points).
- Can't use Righteous Fire until completing the Uber Labyrinth.
Bandits: Help Alira
Pantheon:
Soul of Solaris and Soul of Gruthkul
Once we get to end game mapping, make sure to fully upgrade these pantheons as the bonuses they give are quite substantial.
Ascendancy:
Ascend to Juggernaut before ascending to Slayer, then take Path of the Duelist.
Skill Gems:
Weapon 6 link: Vaal Blade Vortex - Controlled Destruction - Concentrated Effect - Increased Critical Damage Support - Power Charge on Critical Support - Efficacy Support
Five-link setup: Drop Efficacy
Four-link setup: Drop Efficacy and Increased Critical Damage Support
Chest 6 link: Arc - Power Charge on Critical Support - Increased Critical Strikes Support - Cyclone - Cast on Critical Strike - Fortify Support
Five-link setup: Drop Fortify
Boot 4 link: Cast when Damage Taken (level 14) - Immortal call (level 16) - Frost Bomb (Level 18) - Summon Ice Golem (Level 16)
Helmet 4 link: Flame Dash - Arcane Surge Support (Level 8) - Vaal Righteous Fire - Increased Duration
Glove 4 link: Hatred - Herald of Ice - Onslaught Support - Enlighten Support
Video:
Uber Elder
AFK with T15 Kitava
T16 Mapping
Minotaur
Depth 400 Aul
Shaper
PoB Link:pastebin.com/13fxnAvA
Skill Tree:tinyurl.com/y6szjgnj
Example Link:www.pathofexile.com/forum/view-thread/2326248
2. PoE 3.5 The Tempest Monk For Doryani's Fist Ascendant
Mad respect to SilverInverse as Saitara, partner in initially degree assault insanity, execution, and organizing, who stared in the same skill trees and items as I did for hours. He went concerning the construct within a unique way and pulled together something that runs very properly from what I can inform.
Pros & Cons:
+ Style Points
+ Looks Awesome
+ Buffed in 3.5
+ “Dual Curse.”
+ Does surprisingly well in high-yellow and red maps.
+ Snowflake
+ It’s “melee”.
- Attack. Speed. So. Slow.
- Large damage spikes and valleys.
- Multistrike attack lock.
- Survivability is on the lean side.
- Dependent on dodge/evasion.
- Can't do No Leech/Elemental Reflect.
- Resistant mobs are a noticeable problem.
- Faceroll flask bar.
- Blue white, gray flashing messy blob.
Ascendancy:
1. Duelist Str/Dex – Passive
2. Slayer – Passive
3. Path of the Duelist – Ranger Dex
4. Passive – Raider
Bandits:
Killed every one of them
Pantheon:
Used Brine King to help combat some slow/stun moments and Tukohama for mitigation.
Gems and Link:
Primary Attack:
Inside Doryani’s Fist
Elemental Damage with Attacks / Multistrike / Lightning Penetration / Concentrated Effect
Critical Gem Links:
Herald of Thunder / Curse on Hit / Poacher’s Mark
Here you will generate your frenzy charges for Onslaught. This was enough frenzy generation for me so long as I was fighting and could keep fighting.
Cast when Damage Taken / Storm Brand / Blind / Increased Critical Strikes
This procs your EO. I preferred Storm Brand to Orb of Storms, as I felt it stayed with me longer where I needed it and resulted in more consistent EO uptime.
Slot these where you can:
Blasphemy / Conductivity (You earned this curse. Trust me.)
Cast when Damage Taken / Immortal Call / Increased Duration
Shield Charge / Faster Attacks / Fortify
Summon Lightning Golem
Ancestral Protector OR Vaal Ancestral Warchief
PoB Link:pastebin.com/uCwg9wVJ
Skill Tree:tinyurl.com/yxr5xvgz
Example Link:www.pathofexile.com/forum/view-thread/2321072
3. PoE 3.5 The Arachnophobic Auramaster of Death All Content
This construct tends to make use on the Death Aura from Death's Oath to push the already fine map-clear of Raise Spiders from Arakaali's Fang even additional. Additionally, Death Aura will offer a special mechanic leading to a constant (re)creation of minions anytime one particular or far more of them die. With regards to survivability, this build relies on the Devouring Diadem to replenish Life, Energy-Shield, and Mana while also granting simple access to no less than 4 Auras of your choice.
Pros & Cons:
+ Ridiculous map+ clear while maintaining above average single+ target damage
+ Cheap 110+% movement speed modifier with constant phasing (optional)
+ Easy 80% resistances (optional)
+ Easy over+ capped resistances (optional)
+ Immunity to all alignments stuns and slows (optional)
+ Immune to reflect
+ Leech, regen and flask independent
+ Therefore indifferent to any combination of map+ mods
+ Lastly, and for many players maybe most importantly, build+ costs of (currently) less than 1ex
- Can be destroyed with a single hit from the nerf-bat
- Survivability and speed might generate overconfidence leading to a reckless play-style
- Three pieces of gear plus flask (for bosses) are mandatory
- Unusual build
Additionally, this build offers:
- Free 6-link
- Improvements to gear will feel impactful
- Encourages active play-style but can be played with mouse only if preferred
- Room for personalization
- Easy but still satisfying to play
- Free gore!
PoB Link:pastebin.com/3dSL0Gc8
Skill Tree:www.poeurl.com/cgKm
Example Link:www.pathofexile.com/forum/view-thread/2327169
Posted By U4N.
This often creates a spell caster that loves to become in melee range. At its heart, it plays quite equivalent to a bruiser instead of a caster. Two key ability setups are applied, Cyclone - Cast on crit - Arc for mowing down waves of monsters, in addition to Blade Vortex when a boss requires to become disintegrated.
The make is an all-rounder capable of doing all content material. Map clear, single target and survivability are all high.
Pros & Cons:
+ Fast mapping
+ Fairly tanky - Stand where you aren't supposed to stand - Ignore most boss mechanics.
+ High spike damage
+ No gear swaps, gem swaps or weapon swaps except for Uber Elder fight.
+ Doesn't need any OP or GG gear to reach an absurd power level.
+ Righteous fire MTX looks damn amazing.
- It's a cast on crit build without 100% crit like the assassin. This causes us to sometimes miss crits when cycling into packs. To make our map clear feel very smooth, we have to cyclone to a location very close to our character — more details in the basic mechanic's section.
- Best in slot weapon and rings drop from Uber elder - don't expect to get them before at least a week after the start of a new league. League starter version included within the guide.
- Requires minor respecs at certain points of the leveling process (Total of 27 points).
- Can't use Righteous Fire until completing the Uber Labyrinth.
Bandits: Help Alira
Pantheon:
Soul of Solaris and Soul of Gruthkul
Once we get to end game mapping, make sure to fully upgrade these pantheons as the bonuses they give are quite substantial.
Ascendancy:
Ascend to Juggernaut before ascending to Slayer, then take Path of the Duelist.
Skill Gems:
Weapon 6 link: Vaal Blade Vortex - Controlled Destruction - Concentrated Effect - Increased Critical Damage Support - Power Charge on Critical Support - Efficacy Support
Five-link setup: Drop Efficacy
Four-link setup: Drop Efficacy and Increased Critical Damage Support
Chest 6 link: Arc - Power Charge on Critical Support - Increased Critical Strikes Support - Cyclone - Cast on Critical Strike - Fortify Support
Five-link setup: Drop Fortify
Boot 4 link: Cast when Damage Taken (level 14) - Immortal call (level 16) - Frost Bomb (Level 18) - Summon Ice Golem (Level 16)
Helmet 4 link: Flame Dash - Arcane Surge Support (Level 8) - Vaal Righteous Fire - Increased Duration
Glove 4 link: Hatred - Herald of Ice - Onslaught Support - Enlighten Support
Video:
Uber Elder
AFK with T15 Kitava
T16 Mapping
Minotaur
Depth 400 Aul
Shaper
PoB Link:pastebin.com/13fxnAvA
Skill Tree:tinyurl.com/y6szjgnj
Example Link:www.pathofexile.com/forum/view-thread/2326248
2. PoE 3.5 The Tempest Monk For Doryani's Fist Ascendant
Mad respect to SilverInverse as Saitara, partner in initially degree assault insanity, execution, and organizing, who stared in the same skill trees and items as I did for hours. He went concerning the construct within a unique way and pulled together something that runs very properly from what I can inform.
Pros & Cons:
+ Style Points
+ Looks Awesome
+ Buffed in 3.5
+ “Dual Curse.”
+ Does surprisingly well in high-yellow and red maps.
+ Snowflake
+ It’s “melee”.
- Attack. Speed. So. Slow.
- Large damage spikes and valleys.
- Multistrike attack lock.
- Survivability is on the lean side.
- Dependent on dodge/evasion.
- Can't do No Leech/Elemental Reflect.
- Resistant mobs are a noticeable problem.
- Faceroll flask bar.
- Blue white, gray flashing messy blob.
Ascendancy:
1. Duelist Str/Dex – Passive
2. Slayer – Passive
3. Path of the Duelist – Ranger Dex
4. Passive – Raider
Bandits:
Killed every one of them
Pantheon:
Used Brine King to help combat some slow/stun moments and Tukohama for mitigation.
Gems and Link:
Primary Attack:
Inside Doryani’s Fist
Elemental Damage with Attacks / Multistrike / Lightning Penetration / Concentrated Effect
Critical Gem Links:
Herald of Thunder / Curse on Hit / Poacher’s Mark
Here you will generate your frenzy charges for Onslaught. This was enough frenzy generation for me so long as I was fighting and could keep fighting.
Cast when Damage Taken / Storm Brand / Blind / Increased Critical Strikes
This procs your EO. I preferred Storm Brand to Orb of Storms, as I felt it stayed with me longer where I needed it and resulted in more consistent EO uptime.
Slot these where you can:
Blasphemy / Conductivity (You earned this curse. Trust me.)
Cast when Damage Taken / Immortal Call / Increased Duration
Shield Charge / Faster Attacks / Fortify
Summon Lightning Golem
Ancestral Protector OR Vaal Ancestral Warchief
PoB Link:pastebin.com/uCwg9wVJ
Skill Tree:tinyurl.com/yxr5xvgz
Example Link:www.pathofexile.com/forum/view-thread/2321072
3. PoE 3.5 The Arachnophobic Auramaster of Death All Content
This construct tends to make use on the Death Aura from Death's Oath to push the already fine map-clear of Raise Spiders from Arakaali's Fang even additional. Additionally, Death Aura will offer a special mechanic leading to a constant (re)creation of minions anytime one particular or far more of them die. With regards to survivability, this build relies on the Devouring Diadem to replenish Life, Energy-Shield, and Mana while also granting simple access to no less than 4 Auras of your choice.
Pros & Cons:
+ Ridiculous map+ clear while maintaining above average single+ target damage
+ Cheap 110+% movement speed modifier with constant phasing (optional)
+ Easy 80% resistances (optional)
+ Easy over+ capped resistances (optional)
+ Immunity to all alignments stuns and slows (optional)
+ Immune to reflect
+ Leech, regen and flask independent
+ Therefore indifferent to any combination of map+ mods
+ Lastly, and for many players maybe most importantly, build+ costs of (currently) less than 1ex
- Can be destroyed with a single hit from the nerf-bat
- Survivability and speed might generate overconfidence leading to a reckless play-style
- Three pieces of gear plus flask (for bosses) are mandatory
- Unusual build
Additionally, this build offers:
- Free 6-link
- Improvements to gear will feel impactful
- Encourages active play-style but can be played with mouse only if preferred
- Room for personalization
- Easy but still satisfying to play
- Free gore!
PoB Link:pastebin.com/3dSL0Gc8
Skill Tree:www.poeurl.com/cgKm
Example Link:www.pathofexile.com/forum/view-thread/2327169
Posted By U4N.